RT Journal Article SR Electronic A1 Nichols, Emma Hitt T1 Virtual Reality in Stroke Rehabilitation JF MD Conference Express YR 2013 FD SAGE Publications VO 13 IS 1 SP 34 OP 35 DO 10.1177/155989771301017 UL http://mdc.sagepub.com/content/13/1/34.abstract AB Stroke is a leading cause of adult disability, and around two thirds of stroke survivors continue to experience motor deficits in their arms and hands that are associated with diminished quality of life [Saposnik G et al. Stroke 2011]. The current paradigm in stroke rehabilitation involves repetitive, high-intensity, task-specific stimulation to improve motor recovery [Luft AR, Hanley DF. JAMA 2006; Kalra L, Ratan R. Stroke 2007]. However, only a few of the current techniques have effectively shown a significant improvement in arm function after stroke [Langhorne P et al. Lancet Neurol 2009]. There are many benefits of using virtual reality (VR) gaming technology in stroke rehabilitation and how VR may engage the brain reward system.